![]() ![]() The Wanted Level indicates the level of police interest in the player, rated from a 6-head scale ( GTA and GTA 2), 6-star scale ( GTA III - GTA Chinatown Wars), and a 5-star scale ( GTA V). The exact abilities of Armor vary from game to game - generally, Armor will absorb all gunfire and explosive damage until it is entirely depleted damage from falls and vehicle impacts may deplete Armor, or may leave Armor intact and deplete Health. It is shown by a number of triple-digit hitpoints (pre- GTA San Andreas), and a health bar (from GTA San Andreas onwards).Īrmor counts as an extra "layer" of health it can be acquired via an Armor pickup, purchased at an Ammu-Nation store, or, in some games, acquired by entering the Police Enforcer.Default value at the start of a new game is 569. In San Andreas the value ranges from 0 to a maximum of 1000. In San Andreas during the mission called "Reuniting The Families" the player can regenerate his health by kissing prostitutes. ![]() Entering an Ambulance will also restore a small amount of health. Health can be regained by eating food, saving, or picking up a health "power-up" or first-aid kit. When the player's health is depleted, they are Wasted, which results in mission failure, and the player being sent to hospital to be revived. Rather than recording progress or activities, these statistics are displayed onscreen during gameplay in the Heads-Up Display (HUD), to give the player a greater awareness of the protagonist's condition and situation. ![]()
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